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Landmark Tower - Completed Design Development
(2003)
The nature of this project was to answer an Architectural competition brief
for the Landmark Tower / U2 Studio in a mixed development at Britain Quay, Dublin,
Ireland. A urban strategy was offered, addressing the re-development of the entire
Dublin Dockland region, and in turn using this strategy to resolve an architectural
statement at the tip of the development. Deriving from the text "Programming
the Urban Surface", Alex Wall and bleeding these ideas with "The Capsular
City", Lieven de Cauter, the U2 tower looks to involve these ideas through
developing the 'capsular'. Dissecting the notion of the 'generic city' across
the peninsular, in what is almost a physical contradiction, the tower embraces
the literal capsule, through the built form. Challenging the notion of 'capsule
architecture', the tower looks to exploit the physical capsules in their program,
and cross programming, folding diverse programs together within the capsular
environment. Folding and thickening are two key principals, which have been implemented
across the site, and the tower, to create a dynamic, smooth geology, and combined
with the materiality of the tower, play on the 'spectacle' within the city. Gradually
applied across the site, capitulating at the tower, the urban strategy looks
to combine the flow of people, breaking down traditional zone separations across
the site, in order to develop a more fluid and interactive layering of planes
and spaces.
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Presentation board one
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Presentation board two |
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Presention
board three |

Presentation board four |
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Presentation board five |
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Presention board six |

Interior Persepctive |
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Western Elvation
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External Perspective |
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External Perspective |
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Internal Perspective |

Southern Elevation |
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